credit: Aboubakrvfx 0
Credit: Aboubakrvfx 0
Fluid simulation with the aple explosion. Fluid is falling in to the glass with the ice cubes and the bubbles. Based on the “Jim Beam” spot. Credit: Kluge Bremsen 0
You can add this to my “fun with” series I guess 🙂 I really wanted to work on geometry from particles produced by moving geo. It was super fun! Sorry I cannot share the files ...
My implementation of Houdini Ocean Tools into RedShift renderer. Foam shaded based on life, age, density and relative position, that’s for both white Water sim and Extended Ocean foam. I also had to create my ...
Credit: Jignesh Jariwala 0
Credit: https://m.youtube.com/user/voxelize 0
A piece of personal work that got inspired by Lucas Janin’s Dragon 2 Ice blast. And here’s my version of my dragon got trained to spray crystal icicle blast. In charge of everything except dragon ...
linkedin.com/in/macpla/en imdb.com/name/nm3176584 firstname.lastname@example.org Credit: Miquel A. Corominas Pla 0
Houdini Vellum Cloth sim (cloth+struts+pressure constraints) rendered out with pressure and tension visualization Music: Mr. Oizo – Sea Horses (feat. Tetanos) Credit: Yuliya Mazykina 0
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