We’re happy to bring you this interview and breakdown with Tyler Britton on his most recent personal project, “KABOOM!” Check out the finished product below if you haven’t seen it, and lets dive right in… ...
My implementation of Houdini Ocean Tools into RedShift renderer. Foam shaded based on life, age, density and relative position, that’s for both white Water sim and Extended Ocean foam. I also had to create my ...
Testing out Renderman 20. Playing around with Nuke to get some ‘heat distortion’ around the fire edges. The simulation wasn’t fast enough, so I just temporarily used a retime node in nuke to speed it ...
Houdini Vellum Cloth sim (cloth+struts+pressure constraints) rendered out with pressure and tension visualization Music: Mr. Oizo – Sea Horses (feat. Tetanos) Credit: Yuliya Mazykina 0