Type to search

Dragon Fire – Renderman 20


Testing out Renderman 20. Playing around with Nuke to get some ‘heat distortion’ around the fire edges.

The simulation wasn’t fast enough, so I just temporarily used a retime node in nuke to speed it up.

The ability to add motion blur to fluids with Renderman is awesome!

Credit: Colby Winfield

Previous Article

You Might also Like

Leave a Comment

Your email address will not be published. Required fields are marked *