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Skeleton Army Crowd Simulation

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My first test using the Crowds System with Rigid Body Dynamics in Houdini 16.

Here is a hip file containing the basic setup: https://www.dropbox.com/s/z2huyvestitrvvt/crowd_setup.hip?dl=0

You will need to bake all agents on the agent_bake node, then it should work.

Credit: Graham Matthew Collier

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