We’re happy to bring you this interview and breakdown with Tyler Britton on his most recent personal project, “KABOOM!” Check out the finished product below if you haven’t seen it, and lets dive right in… ...
Testing out Renderman 20. Playing around with Nuke to get some ‘heat distortion’ around the fire edges. The simulation wasn’t fast enough, so I just temporarily used a retime node in nuke to speed it ...
Dissolve_Effect Iron man [ Inifinity War ] Credit: Gerard Pasqual Gill 0
Credit: Dominik Dziubalski 0
Some R&D I did while at Riot. The idea was to use 2D animations to drive more complex 3D simulations. Haven’t seen these 2 tests in a while ! 2D : Flash 3D : Houdini ...
Since I recently switched to CentOS 7 I thought I revisit my old openOcean project to test out memory usage etc. sim details: – water base: custom wavelayer setup (reseeding flip-particles to refresh ocean layer ...
Here is a swarm of worm I did using Vellum. It was made for a short 3 week project. You can see it here : https://vimeo.com/groups/ati/videos/313561748 I hope you’ll like it. As you can see, ...